/*
 * This file is part of aion-lightning <aion-lightning.org>.
 *
 * aion-lightning is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-lightning is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with aion-lightning.  If not, see <http://www.gnu.org/licenses/>.
 */

package com.aionengine.gameserver.model.gameobjects.player;

/**
 * @author xTz
 */
public class InRoll {

    private int npcId;
    private int itemId;
    private int rollType;
    private int index;

    public InRoll(int npcId, int itemId, int index, int rollType) {
        this.npcId = npcId;
        this.itemId = itemId;
        this.index = index;
        this.rollType = rollType;
    }

    public int getNpcId() {
        return npcId;
    }

    public int getItemId() {
        return itemId;
    }

    public int getIndex() {
        return index;
    }

    public int getRollType() {
        return rollType;
    }

    public void setNpcId(int npcId) {
        this.npcId = npcId;
    }

    public void setItemId(int itemId) {
        this.itemId = itemId;
    }

    public void setIndexd(int index) {
        this.index = itemId;
    }

    public void setRollType(int rollType) {
        this.rollType = rollType;
    }
}
